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- | # Getting Started | + | # Getting Started |
- | ## Try GDevelop | + | GDevelop |
- | * To get started, you can [try GDevelop online](https:// | + | This guide explains how to get up and running with GDevelop. |
- | * To create your own game, save and then publish it, [download the desktop version on GDevelop | + | |
- | When you have downloaded GDevelop, open the installer and install the software.: | + | ## Step 1: Install GDevelop |
- | * On Windows machines, after *launching | + | GDevelop is available for all major operating systems, including |
- | * On MacOS, launch the *DMG file*, drag GDevelop | + | |
- | * On Linux, *uncompress* the archive and launch the executable. | + | |
- | Once the application is launched, you will be presented with the start page. The start page allows you to open an existing project or to create a new project. | + | The installation instructions depend on the operating system. |
- | {{ :gdevelop5:start_page.png?nolink |}} | + | * **Windows**: double-click the executable. This installs GDevelop, launches the app, and adds an icon to the Desktop. |
- | ## Create | + | * **macOS**: |
+ | * 1. Open the DMG file. | ||
+ | * 2. Drag " | ||
+ | * **Linux**: | ||
+ | * 1. Open a terminal. | ||
+ | * 2. Make the AppImage file executable by typing `chmod a+x GDevelop*.AppImage`. | ||
+ | * 3. Run it: `./ | ||
- | To create a new project, select " | + | < |
- | A new window will open. It presents a list of options, allowing you to choose from templates/ | + | ## Step 2: Create a new project |
- | Selecting | + | 1. Launch GDevelop. |
+ | 2. Click **Create a new project**. | ||
+ | 3. Choose a location for the project. | ||
+ | 4. Select one of the projects from the **Starters** tab, such as **Platformer** | ||
- | {{ : | + | {{: |
- | At the bottom of the window, you can select | + | The projects in the **Starters** tab demonstrate how to create entire games, while the projects in the **Examples** tab demonstrate how to create specific features. |
- | {{ : | + | |
- | Once you have selected the default location for your project, click on the name of a starter template or an example to open the game. | + | ## Step 3: Preview |
- | < | + | If a project has at least one scene, which all of the starter projects do, a **Preview** button is available via the toolbar. This button launches a preview of the game. |
- | ## Open an existing project | + | {{: |
- | To re-open an existing project, select "Open a Project" | + | ## Next step |
- | + | ||
- | Next, browse your local file system to select the project file. GDevelop 5 project files are by default saved as " | + | |
- | + | ||
- | {{ : | + | |
- | + | ||
- | The icon for this file depends on whether or not you have any default application installed on your computer to edit “.json” files. | + | |
- | + | ||
- | + | ||
- | *Note:* GDevelop 4 users, you can [[gdevelop5: | + | |
- | + | ||
- | ## Next step: start with tutorials | + | |
- | + | ||
- | Continue reading **[[gdevelop5: | + | |
- | + | ||
- | The tutorials, along with the documentation, | + | |
- | + | ||
- | ## Learn more about GDevelop | + | |
- | + | ||
- | For further information on how to use GDevelop, visit the following pages where everything is explained in more detail: | + | |
- | + | ||
- | * [[gdevelop5: | + | |
- | * [[gdevelop5: | + | |
- | * [[gdevelop5: | + | |
- | * [[gdevelop5: | + | |
- | * [[gdevelop5: | + | |
- | * [[gdevelop5: | + | |
- | + | ||
- | Be sure to also check **the examples** bundled with GDevelop! They are a good way to learn about the different capabilities of the software. | + | |
+ | Read the [[gdevelop5: | ||