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gdevelop5:getting_started [2019/12/02 18:58]
gdevelop5:getting_started [2020/11/06 23:36] (current)
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-# Getting Started+# Getting Started ​with GDevelop
-## Try GDevelop ​online or download the desktop version+GDevelop ​is a free, open-source,​ and cross-platform game creation tool that anyone can use to create games *without* programming skills.
-* To get started, you can [try GDevelop online](https://​editor.gdevelop-app.com).  +This guide explains how to get up and running with GDevelop.
-* To create your own game, save and then publish it, [download the desktop version on GDevelop ​website](https://​gdevelop-app.com).+
-When you have downloaded GDevelop, open the installer and install the software.:+## Step 1Install GDevelop
-* On Windows machinesafter *launching ​the installer*use the *GDevelop icon* on your desktop to launch it. You can also *uncompress* the installer file (like a zip file) and put the software in any folder. +GDevelop is available for all major operating systemsincluding ​the latest versions of Windows, macOS, and LinuxTo download ​GDevelop, ​visit [gdevelop-app.com/​download](https://​gdevelop-app.com/​download/​).
-* On MacOS, launch the *DMG file*, drag GDevelop ​into *Applications*and open GDevelop from the Applications folder. +
-* On Linux, *uncompress* the archive and launch the executable.+
-Once the application is launched, you will be presented with the start page. The start page allows you to open an existing project or to create a new project+The installation instructions depend on the operating system.
-{{ :​gdevelop5:​start_page.png?​nolink |}} +### Windows
-## Create a new project+
-To create a new projectselect "​Create A New Project"​ on the start page.+Double-click the executable. This installs GDevelop, launches the appand adds an icon to the Desktop.
-A new window will open. It presents a list of options, allowing you to choose from templates/​examples or to create a blank project. ​ The examples are showing how to use a particular feature, while starters are more advanced games that you can try, study and modify.+### macOS
-Selecting ​the blank project includes no assets, events or scenes - it's an entirely empty game.+1. Open the DMG file. 
 +2. Drag "​GDevelop.app"​ into the "​~/​Applications"​ directory.
-{{ :​gdevelop5:​create-new-project-window.png?​nolink |}}+### Linux
-At the bottom of the window, you can select the location where would you like to store your new project+1. Expand ​the archive file to access an [AppImage](https://​appimage.org/​) file
-{{ :​gdevelop5:​project-default-location.png?nolink |}}+2. Run `chmod a+x GDevelop.AppImage` to make the file executable.
-Once you have selected the default location for your project, click on the name of a starter template or an example to open the game.+<​note>​There'​s ​an online version of GDevelop available at [editor.gdevelop-app.com](https://​editor.gdevelop-app.com/​). In general though, we recommend using the desktop version.</​note>​
-<​note>​By default, new games that you create are saved in folder called "​GDevelop Projects",​ located in your "​Documents"​ folder.</​note>​+## Step 2: Create ​new project
-## Open an existing ​project+1. Launch GDevelop. 
 +2. Click **Create a new project**. 
 +3. Choose a location for the project. 
 +4. Select one of the projects from the **Starters** tab, such as **Platformer** or **8-bit Space Shooter**, or start a game from scratch by selecting the **Empty** project.
-To re-open an existing ​project, select "Open a Project"​ on the start page+{{:​gdevelop5:​getting-started-create-new-project.jpg|}}
-Next, browse your local file system ​to select ​the project file. GDevelop 5 project files are by default saved as "​.json"​ files.+The projects in the **Starters** tab demonstrate how to create entire games, while the projects in the **Examples** tab demonstrate how to create specific features.
-{{ :gdevelop5:​project-file.png }}+## Step 3Preview the game
-The icon for this file depends on whether or not you have any default application installed on your computer to edit “.json” files.+If a project has at least one scene, which all of the starter projects do, a **Preview** button is available via the toolbarThis button launches a preview of the game.
-*Note:* GDevelop 4 users, you can [[gdevelop5:​getting_started:​open-gdevelop-4-project|learn here how to save your project to open it with GDevelop 5]]. +## Next step
- +
-## Next step: start with tutorials +
- +
-Continue reading **[[gdevelop5:​tutorials:​basic-game-making-concepts| the basic concepts to know how to use Gdevelop]]**. +
- +
-The tutorials, along with the documentation,​ are the best ways to learn. It is highly recommended that you read and follow a [[gdevelop5:​tutorials|tutorial]]! +
- +
-## Learn more about GDevelop +
- +
-For further information on how to use GDevelop, visit the following pages where everything is explained in more detail: +
- +
-  * [[gdevelop5:​interface|]] +
-  * [[gdevelop5:​objects|]] +
-  * [[gdevelop5:​behaviors|]] +
-  * [[gdevelop5:​events|]] +
-  * [[gdevelop5:​all-features|]] +
-  * [[gdevelop5:​publishing|]] +
- +
-Be sure to also check **the examples** bundled with GDevelop! They are a good way to learn about the different capabilities of the software.+
 +Read the [[gdevelop5:​tutorials:​platformer:​start|Platformer Tutorial]]. You'll learn how to create a platforming game from absolute scratch and discover many of GDevelop'​s fundamental concepts, such as objects, events, and expressions.