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gdevelop5:getting_started [2020/04/05 22:50]
gdevelop5:getting_started [2020/11/06 23:36] (current)
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-# Getting Started+# Getting Started ​with GDevelop
-## Try GDevelop ​online or download the desktop version+GDevelop ​is a free, open-source,​ and cross-platform game creation tool that anyone can use to create games *without* programming skills.
-* To get started, you can [try GDevelop online](https://​editor.gdevelop-app.com).  +This guide explains how to get up and running with GDevelop.
-* To create your own game, save and then publish it, [download the desktop version on GDevelop ​website](https://​gdevelop-app.com).+
-When you have downloaded GDevelop, open the installer and install the software.:+## Step 1Install GDevelop
-* On Windows machinesafter *launching ​the installer*use the *GDevelop icon* on your desktop to launch it. You can also *uncompress* the installer file (like a zip file) and put the software in any folder. +GDevelop is available for all major operating systemsincluding ​the latest versions of Windows, macOS, and LinuxTo download ​GDevelop, ​visit [gdevelop-app.com/​download](https://​gdevelop-app.com/​download/​).
-* On MacOS, launch the *DMG file*, drag GDevelop ​into *Applications*and open GDevelop from the Applications folder. +
-* On Linux, *uncompress* the archive and launch the executable.+
-Once the application is launched, you will be presented with the start page. The start page allows you to open an existing project or to create a new project+The installation instructions depend on the operating system.
-{{ :​gdevelop5:​start_page.png?​nolink |}} +### Windows
-## Create a new project+
-To create a new projectselect "​Create A New Project"​ on the start page.+Double-click the executable. This installs GDevelop, launches the appand adds an icon to the Desktop.
-A new window will open. It presents a list of options, allowing you to choose from templates/​examples or to create a blank project. ​ The examples are showing how to use a particular feature, while starters are more advanced games that you can try, study and modify.+### macOS
-Selecting ​the blank project includes no assets, events or scenes - it's an entirely empty game.+1. Open the DMG file. 
 +2. Drag "​GDevelop.app"​ into the "​~/​Applications"​ directory.
-{{ :​gdevelop5:​create-new-project-window.png?​nolink |}}+### Linux
-At the bottom of the window, you can select the location where would you like to store your new project.+1. Expand ​the archive file to access an [AppImage](https://​appimage.org/​) file. 
 +2. Run `chmod a+x GDevelop.AppImage` to make the file executable.
-{{:gdevelop5:​getting_started:​pasted:​20200405-224849.png?​nolink}}+<​note>​There'​s an online version of GDevelop available at [editor.gdevelop-app.com](https://​editor.gdevelop-app.com/). In general though, we recommend using the desktop version.</​note>​
-Once you have selected the default location for your project, click on the name of starter template or an example to open the game.+## Step 2: Create ​new project
-<​note>​By default, ​new games that you create are saved in folder called "​GDevelop Projects"​located in your "​Documents"​ folder.</​note>​+1. Launch GDevelop. 
 +2. Click **Create a new project**. 
 +3. Choose ​location for the project. 
 +4. Select one of the projects from the **Starters** tabsuch as **Platformer** or **8-bit Space Shooter**, or start a game from scratch by selecting the **Empty** project.
-## Open an existing ​project+{{:​gdevelop5:​getting-started-create-new-project.jpg|}}
-To re-open an existing projectselect "Open a Project"​ on the start page+The projects in the **Starters** tab demonstrate how to create entire gameswhile the projects in the **Examples** tab demonstrate how to create specific features.
-Next, browse your local file system to select ​the project file. If you're using the GDevelop online version, you can save and load a file from Google Drive. GDevelop 5 project files are by default saved as *"​.json"​* files.+## Step 3: Preview ​the game
-If you'​re ​GDevelop 4 user, you can [[gdevelop5:​getting_started:​open-gdevelop-4-project|learn here how to save your project to open it with GDevelop 5]].+If a project ​has at least one scene, which all of the starter projects do, a **Preview** button is available via the toolbar. This button launches a preview of the game.
-## Next stepstart with tutorials+{{:gdevelop5:​getting-started-preview-button.jpg|}}
-Continue reading **[[gdevelop5:​tutorials:​basic-game-making-concepts| the basic concepts to know how to use GDevelop]]**. +## Next step
- +
-The tutorials, along with the documentation,​ are the best ways to learn. It is highly recommended that you read and follow a [[gdevelop5:​tutorials|tutorial]]! +
- +
-## Learn more about GDevelop +
- +
-For further information on how to use GDevelop, visit the following pages where everything is explained in more detail: +
- +
-  * [[gdevelop5:​interface|]] +
-  * [[gdevelop5:​objects|]] +
-  * [[gdevelop5:​behaviors|]] +
-  * [[gdevelop5:​events|]] +
-  * [[gdevelop5:​all-features|]] +
-  * [[gdevelop5:​publishing|]] +
- +
-Be sure to also check **the examples** bundled with GDevelop! They are a good way to learn about the different capabilities of the software.+
 +Read the [[gdevelop5:​tutorials:​platformer:​start|Platformer Tutorial]]. You'll learn how to create a platforming game from absolute scratch and discover many of GDevelop'​s fundamental concepts, such as objects, events, and expressions.