External layouts

An external layout can be used to create a layout of objects, just as in a scene editor. The objects can be then dynamically inserted in a scene using the actions in the External layouts category.
This can be useful to :

  • Create entire levels into different external layouts, and then load them into the scene containing the game engine.
  • Create complex layout of objects (for example, a fleet of spaceships) and then insert them into a scene.