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gdevelop5:objects:sprite [2019/07/02 20:39]
piyushpalawat99 [Collision and points]
gdevelop5:objects:sprite [2019/07/03 04:28] (current)
piyushpalawat99 [Collision and points]
Line 49: Line 49:
 ### Collision and points ### Collision and points
  
-You can customise the collision area of your sprite using the EDIT HITBOXES ​at the bottom of the dialog. In this, you can set the area to be taken into consideration during a collision. You can [[gdevelop5:​objects:​sprite:​collision-mask|read more about collision masks here.]]+You can customise the collision area of your sprite using the Edit Hitboxes ​at the bottom of the dialog. In this, you can set the area to be taken into consideration during a collision. You can [[gdevelop5:​objects:​sprite:​collision-mask|read more about collision masks here.]]
  
-Beside the "EDIT HITBOXES" ​option, you will find the EDIT POINTS ​option at the bottom of the sprite properties dialog. This option allows us to have additional reference points for an object. These reference points can be used in events when needed. [[gdevelop5:​objects:​sprite:​edit-points|Read more about points in sprites here.]]+Beside the Edit Hitboxes ​option, you will find the Edit Points ​option at the bottom of the sprite properties dialog. This option allows us to have additional reference points for an object. These reference points can be used in events when needed. [[gdevelop5:​objects:​sprite:​edit-points|Read more about points in sprites here.]]
  
 ### Adding multiple animations ### Adding multiple animations