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gdevelop5:tutorials:platform-game:2-player-animations [2018/09/12 01:19]
4ian
gdevelop5:tutorials:platform-game:2-player-animations [2020/11/18 10:44] (current)
davidturnbull
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 # How to make a platform game: player animations # How to make a platform game: player animations
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 +<note important>​This version of the tutorial is deprecated. Please refer to the [[gdevelop5:​tutorials:​platformer:​start|]] for the completely revised version of the tutorial. The equivalent information to the current tutorial can be found in [[gdevelop5:​tutorials:​platformer:​part-4|]].</​note>​
  
 This tutorial will explain to you how to add different animations and how to use events to change the animations when the state of the player is changing. This tutorial will explain to you how to add different animations and how to use events to change the animations when the state of the player is changing.
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 ### The first event: animate when jumping ### The first event: animate when jumping
 +<note tip>​Please note that this tutorial shows screenshots using the Full List editor mode rather than the Object-specific (new) editor mode. [[gdevelop5:​tutorials:​change-event-editor-mode|Click here to see examples of each editor mode and how to switch.]]</​note>​
  
 Now, we need to change the animation displayed by the object according to what the player is doing. We're going to use the events, which are used to describe the rules of the game and how objects are animated, moved and respond to player inputs. It's a kind of visual programming that can be learned very quickly and is accessible to all. Now, we need to change the animation displayed by the object according to what the player is doing. We're going to use the events, which are used to describe the rules of the game and how objects are animated, moved and respond to player inputs. It's a kind of visual programming that can be learned very quickly and is accessible to all.